Labyrinth is excited to announce a significant expansion to our youth Dungeons and Dragons program, incorporating the elements of a dynamic, long-term campaign. A major portion of this effort is the creation of an epic fantasy world that will be the center of our ongoing adventures. Our staff has been working diligently (and having a ton of fun) outlining some of the general aspects of the world, but most of the details will actually be developed by the players during the gaming sessions. On Sunday, October 22, 2017, during our last Kids' D&D event, two groups of young adventurers were first introduced to the Isle of Niln. Here are reports from Camilla and Ben, our staff who served as the DMs for the games. Eventually, we hope that some of the kids will help us record the games, and that they will be shared here on the Labyrinth blog, so that friends, families and other Guild members can stay updated on the stories.
Table 1: Camilla's Table
In their first quest in the Isle of Niln, one of our groups of adventurers set out to explore Fort Stonespur, a potential headquarters for the Guild. The party arranged a rendezvous with the ranger Davdri, deep in the Razorback forest. From there, they made their way along the riverbank to the fall where Stonespur was said to be found. They investigated the fort, finding it to be an ancient Elven outpost, overrun with troglodytes and a gelatinous cube. A magically sealed door was opened with a riddle, revealing a large arcane artifact installed inside. The adventurers decided that the fort was perfect, and preparations are underway to make it the Guild's first home.
Table 2: Ben's Table (They were unfortunately not quite as lucky.)