Thursday, February 7, 2019

Guild of Heroes Report for 1/26-1/27/19

Guild of Heroes Adventures
January 2019

The holidays have passed and the Guild is back to business as usual... these are the latest adventures of Niln's greatest heroes!


1/26 - Tremors with Dungeon Master Ben

Art from D&D 5e Monster Manual
The Guild’s supply of iron ore had dried up; something was wrong at the mining town of Perfection. Answering the call, our party arrived to find the town nearly abandoned. What villagers remained informed the party of their recent troubles: dozens of disappearances, strange earthquakes, and missing livestock. The party began their investigation at the mine. They had barely crossed the threshold when they were attacked by a burrowing monster know as a bulette. A difficult fight ensued. The monster attacked from below and retreated into the dirt whenever confronted, but clever tactics and a heroic effort finally slayed the beast. The party returned to the town victorious, but the danger had not passed: their revels attracted three more bulettes. Outmatched on the battlefield, our heroes did their best to aid the evacuation. It took all their strength and cunning, but eventually the heroes prevailed, distracting the bulettes with a stampede of goats. The party returned to Ft. Stonespur with the surviving villagers in tow. Their town was in shambles, but they were alive thanks to the brave sacrifice of the Guild of Heroes.

1/26 - The Bank Heist with Dungeon Master Joe

The heroes were summoned to help the Iron Bank investigate a theft from one of their vaults. Someone had burrowed into the vault from below and stolen several dangerous magic items that were being stored there for a wizard. To avoid angering the wizard, the bank asked the heroes to recover the items before anyone knew they were stolen. The tunnel into the vault turned out to be made by a giant Grick, which the heroes fought upon entering its lair. From there, they traveled deep into the sewers beneath the bank, discovering and shutting down the mysterious Elemental Tetrahedrons that were filling the sewer with tiny, angry elemental Mephits. At one point the portals even brought forth a more powerful Firenewt, but Happy reminded the creature of a time he had helped a large group of Firenewts in the past, and convinced it to return home peacefully. After fighting through another room containing a magical, darkness-producing lantern and a one-eyed Nothic that hunted them through the darkness, the heroes stumbled on their final challenge. The final corridor underground was guarded by smaller Beholder known as a Spectator. After failing to trick the Spectator into letting them pass, the party briefly stunned it and ran headlong down the passageway, dodging the Spectator’s deadly gaze as they ran. Tragically, when they arrived at the end of the hall, they found themselves short one member, as Paelias had been slain by the monster. The disheartened group recovered the last few missing items, and returned to the bank without their departed friend. After hearing about his noble sacrifice, the Iron Bank named a section of the building “The Paelias Memorial Wing” in his honor.

1/27 - Salt and Slime with Dungeon Master Nick

Art by Jean-Francois Beaulieu
On a windy night beneath a full moon, the intrepid explorers of the Guild descended below the salty shore to find fungal nightmare. The Shatterrock Lighthouse has lain dilapidated and dark the past 60 years, and when the locals decided to put it back into commission, the construction crew vanished overnight. Venturing inside, they discovered a survivor with a horrific tale: oozing death from below! The players pursued the slimes below, and were nearly devoured themselves when they encountered two gelatinous cubes in an old subterranean labyrinth. Pushing on through a tangle of caverns, overgrown by fungi, they encountered a vast fungal cathedral, where a group of slime-worshiping mushroom men were poised to sacrifice the captive workers to their slimy gods. Through bravery and quick action, the heroes dispatched the rubbery foes and saved the day.

1/27 - The Niln that Could Have Been with Dungeon Master Matt

Today's session found the guild's finest heroes - Orryn, Berrian, Drawfinistination, Happy, and Blackhorn O'Slay - returning from a successful capture mission with a dreaded warlord in tow. As a blizzard began, however, the party found themselves trapped outside overnight. Upon waking in the morning, the world had changed, with ruined statues rebuilt and the remnants of a battle appearing overnight. On further exploration, they found giants working with elves and humans to fight off an inhuman tide of abominable ooze. Stunned by the anachronistic dress and the strange language of the villagers, the party investigated further - only to be pursued and besieged by the waves of evil muck.

Driven back to the village, our heroes were tragically defeated, with multiple of them falling to corruption - only to awake, and discover that their experience had been a vision sent by a high elven wizard named Zadelrazz. He fears for the future of Niln, and wishes the Guild to investigate the abominations, but it remains to be seen if his worries will come to pass...

Join the guild as they venture in further danger, and vanquish foes yet unknown to this realm! February's events are already full, but the Guild's adventures with pick up in March with our morning and afternoon sessions on March 23rd, as well as our August summer camp beginning August 5th, 2019!

Sunday, February 3, 2019

What's New at Labyrinth: 2/3/18

What's New at Labyrinth: 2/3/18
Welcome back! We're continuing our rollout of tons of new stuff for the new year. We've also got some cool stuff returning after some time away! Check it out:

Root: A Game of Woodland Might and Right

Root is one of our most popular new games. This isn't technically its first appearance, but when it showed up a few months ago, it sold out before we had the chance to blog about it! This game of asymmetric strategy is a treat treat. With gorgeous art, set in a cute and colorful woodland world, the game beneath is one of ruthless competition. Players control one of four unique factions fighting for control of the forest: the industrial Marquis du Cat, the aristocratic Eyrie, the downtrodden Woodland Alliance or the roving Vagabond. Each plays differently, and player interaction is constant and relentless. Can you master the twisting paths of the woodlands and find your way to dominion?

Blackout: Hong Kong
The modern megalopolis Hong Kong has suffered a catastrophic, citywide blackout. Chaos threatens to engulf the frightened populace. Enterprising individuals must seize the moment to maintain order
and secure their own power. Organize convoys, secure zones, and gain influence in the darkened city to claim victory. 

Fury of Dracula
Returning after some time away, Fury of Dracula is a game of cat-and-mouse across a Europe draped in Gothic Horror. One player dons the cape of the immortal Count Dracula, spreading his influence across Europe, while the rest heft stakes as vampire hunters. Dracula will lay traps and spin plots, growing his influence over the continent, while the hunters must turn all their efforts toward tracking down and ending the vampire. Only one can prevail in this deadly game, and Europe itself hangs in the balance!

Machi Koro : 5th Anniversary Edition
A perennial favorite has returned! Machi Koro, the game of town building, has been reprinted in this 5th Anniversary Edition! Assemble your township out of a wide variety of building cards, each with unique effects. You can even specialize your town—will you be a prosperous town of producers, or a glitzy entertainment district draining your opponents of their hard-earned cash? Only the most successful mayor can claim victory!

K2 
On the highest peaks in the world, far above the gentle climates humans were designed to live in, the line between survival and death is razor-thin. In K2, that's the line you must walk. K2 is a game of hand management and survival on one of the world's most difficult peaks to climb. Manage your supplies and your deteriorating physical condition as you race to the peak. Beware, for storms are frequent and deadly in this region. Will you return in triumph, or remain forever on the mountain?

Wildlands
The apocalypse has come and gone, and left all of us in its wake. Wildlands is a game of strategy and dominion set in a fantasy wasteland. Deploy your minis, craft your orders, and make use of a huge diversity of powers and strategies to make sure no two sessions feel alike. Wildlands is a must-try for any strategy fan.

Fireball Island: Wreck of the Crimson Cutlass

A new expansion to the revived 80's classic, Fireball Island: Wreck of the Crimson Cutlass adds a new area: A half-sunken pirate ship! There's gold a-plenty available for the daring, but watch out for cannonballs!

Sports Trivia Challenge
Often, we at Labyrinth are asked to give recommendations for what game to get for a sports fan. Well, now we have an easy answer: Sports Trivia Challenge. For a casual game night or a dedicated fan, this is an excellent gift for any sports-minded gamer.

Concordia: Venus
Concordia: Venus is an expansion for Concordia, adding in new maps, new cards, and even a team mode! This expansion is an excellent way to get your copy of Concordia feeling fresh and new. 

Escape Tales: The Awakening
Escape Tales: The Awakening is a story-driven puzzle game in the vein of the newly-minted escape room genre. Players take on the role of a father, desperate to save his daughter from a coma no one can cure. To help her, he must dive deep into the realm of subconsciousness, facing bizarre dangers and puzzles along the way. With an engaging storyline and excellent puzzles, Escape Tales: The Awakening is a perfect game for any puzzle-minded player. 

Ravine


Ravine is a cooperative game of survival in a bad situation. You, the players, have survived a plane crash, but you're trapped in a wilderness ravine and may not survive the night. Work together to gather resources, craft shelter, and more, but beware: The strain of survival wears hard on a modern psyche. Lose too many Heart cards and you'll go mad! Ravine has been especially popular at our Thursday Night Board Game Nights. Check it out!

Tokyo Highway
Tokyo Highway is dexterity game done in elegant minimalism. Comprised of thin gray roads, pillars, and tiny colored cars, the object is to construct a tangled nest of under and overpasses. Each road placed scores points, and you gain bonus points if it passes over or under an opponent's road. With a keen eye and steady hand, you'll find yourself Tokyo's master road builder. 

Arkham Horror: The Circle Undone
Darkness returns to the city of Arkham in The Circle Undone, the first expansion in Arkham Horror's new cycle. The Silver Twilight Lodge is conducting grim business beneath the cover of night, and people are starting to disappear. Return to Arkham and brave the darkness brewing above the city.

New Puzzles!
After weeks of dilapidation, we've finally restored our puzzle section to its full glory! Come see!